Devlog#51: Guard stun: Slime
Project: Yusha Prototype » Devlog
Hi, small Christmas update here!
The "Guard stun" for slime is finished!
(don't know why quality went shit in the first half tho)
So yeah, most of the enemies can be stunned this way, but I will made some special stun condition for stronger enemy, like bosses.
Ranged enemy can't be stunned bu this way, which is obvious.
I might post another demo when all of the stun animation is finished!
Happy holidays!
I decided to make a little doodle for this day!
It's one of my OC created back in my high school days.
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Project: Yusha Prototype
A fast-paced 2D Action game, a little bit soul-like.
Status | In development |
Author | ◎Akatsuki |
Genre | Action |
Tags | 2D, Female Protagonist, Pixel Art, Singleplayer |
Languages | English |
More posts
- [News] Yusha Prototype is released on Steam....andMay 24, 2024
- Devlog#72-74: Basically, tutorial + bunch of newsSep 15, 2023
- Devlog#70+71: Demo V0.821 alpha release!Aug 21, 2023
- Devlog#~69: Demo V0.81 alpha release! + Lots of stuffJul 24, 2023
- Devlog#56-58: Demo V0.7 alpha release!Feb 27, 2023
- Devlog#54-55: Guard stun: Parasitic armorFeb 26, 2023
- Devlog#53: GorillaJan 07, 2023
- Devlog#52: Guard stun: Squid&MeatJan 01, 2023
- Devlog#48-50: Demo V0.65 alpha release!Dec 16, 2022
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