Devlog#52: Guard stun: Squid&Meat
Project: Yusha Prototype » Devlog
Happy new year!
I finished all stun animation of non-boss enemies!
Yep, only enemies with non-grab melee attack can be stunned.
There's only boss stun and their stun condition left!
Maybe I'll make a "stance meter" or something telling player how likely they'll get stunned by guarding.
And yes, perfect parry will always make enemy stun, no matter what.
I might gonna draw things for the steam page after this, haven't draw non-pixel illust for months.....
See you next time!
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Project: Yusha Prototype
A fast-paced 2D Action game, a little bit soul-like.
Status | In development |
Author | ◎Akatsuki |
Genre | Action |
Tags | 2D, Female Protagonist, Pixel Art, Singleplayer |
Languages | English |
More posts
- [News] Yusha Prototype is released on Steam....andMay 24, 2024
- Devlog#72-74: Basically, tutorial + bunch of newsSep 15, 2023
- Devlog#70+71: Demo V0.821 alpha release!Aug 21, 2023
- Devlog#~69: Demo V0.81 alpha release! + Lots of stuffJul 24, 2023
- Devlog#56-58: Demo V0.7 alpha release!Feb 27, 2023
- Devlog#54-55: Guard stun: Parasitic armorFeb 26, 2023
- Devlog#53: GorillaJan 07, 2023
- Devlog#51: Guard stun: SlimeDec 25, 2022
- Devlog#48-50: Demo V0.65 alpha release!Dec 16, 2022
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