Devlog#30: New boss movement
Project: Yusha Prototype » Devlog
May the 4th be with you !
This time I finished some animation!
Yep, it's about new boss!
Since player can guard themselves, of course boss will be able to do it!
And an alternative dash for position adjustment.
Last time I received two feedbacks, one is about new collision bug and another one is about boss difficulty, platforming
and lots of useful things!
So I will further improve the bosses and try to improve level design next
First I will add evade option for bosses and try to come up with a better AI that reacts when you dodge their attacks.
I am still drawing new animations, so next update will be about that.
As always, feel free to send player feedback and new glitch!
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Project: Yusha Prototype
A fast-paced 2D Action game, a little bit soul-like.
Status | In development |
Author | ◎Akatsuki |
Genre | Action |
Tags | 2D, Female Protagonist, Pixel Art, Singleplayer |
Languages | English |
More posts
- [News] Yusha Prototype is released on Steam....andMay 24, 2024
- Devlog#72-74: Basically, tutorial + bunch of newsSep 15, 2023
- Devlog#70+71: Demo V0.821 alpha release!Aug 21, 2023
- Devlog#~69: Demo V0.81 alpha release! + Lots of stuffJul 24, 2023
- Devlog#56-58: Demo V0.7 alpha release!Feb 27, 2023
- Devlog#54-55: Guard stun: Parasitic armorFeb 26, 2023
- Devlog#53: GorillaJan 07, 2023
- Devlog#52: Guard stun: Squid&MeatJan 01, 2023
- Devlog#51: Guard stun: SlimeDec 25, 2022
- Devlog#48-50: Demo V0.65 alpha release!Dec 16, 2022
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