Devlog#44-46: Trying out timeline and extra Idle animation
Project: Yusha Prototype » Devlog
Hi, it's been a long time!
I finished the basic function of the cutscene!
Now I can make the cutscene that plays before the boss fight and opening!
Also, I made a idle taunt animation as well!
Annnnnd I think that's about it for this week, I'm going to draw some storyboard now.
Maybe do some final tuning for the first two bosses at the same time.
After finishing all these thing, I might be able to put it on Steam early access!
Get Project: Yusha Prototype
Download NowName your own price
Project: Yusha Prototype
A fast-paced 2D Action game, a little bit soul-like.
Status | In development |
Author | ◎Akatsuki |
Genre | Action |
Tags | 2D, Female Protagonist, Pixel Art, Singleplayer |
Languages | English |
More posts
- [News] Yusha Prototype is released on Steam....andMay 24, 2024
- Devlog#72-74: Basically, tutorial + bunch of newsSep 15, 2023
- Devlog#70+71: Demo V0.821 alpha release!Aug 21, 2023
- Devlog#~69: Demo V0.81 alpha release! + Lots of stuffJul 24, 2023
- Devlog#56-58: Demo V0.7 alpha release!Feb 27, 2023
- Devlog#54-55: Guard stun: Parasitic armorFeb 26, 2023
- Devlog#53: GorillaJan 07, 2023
- Devlog#52: Guard stun: Squid&MeatJan 01, 2023
- Devlog#51: Guard stun: SlimeDec 25, 2022
- Devlog#48-50: Demo V0.65 alpha release!Dec 16, 2022
Leave a comment
Log in with itch.io to leave a comment.